Wynncraft Staff Application Portal


Welcome to the Wynncraft Staff Application Portal. Here you can select the application of your choosing and submit it to our application system.

If you are looking for developer/paid roles, please email your resumé and your interests to [email protected]

Builder Application

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Please remember to save your application on your computer before submitting.
I don't want to see all of your hard work go to waste!
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Mob Designer Application

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Create a concept for a basic overworld enemy.

  • Give it a name and a general design.
  • Explain how the mob would behave.
  • Briefly describe two simple attacks it would use.


Create a concept for a tougher overworld enemy.

  • Give it a name and a general design.
  • Explain how the mob would behave.
  • Briefly describe two simple attacks it would use.

Create a concept for a quest miniboss.

  • Give it a name and a general design.
  • Explain how the mob would behave.
  • Briefly describe two simple attacks and one more complex attack it would use.

Create a concept for a boss enemy.

  • Give it a name and a general design.
  • Come up with a core idea that the boss’ attacks will revolve around.
  • Explain how the boss would behave.
  • Briefly describe three attacks the boss could use, including any conditions that must be met for the boss to use the attack.

Describe in more detail how one of your boss’ attacks would function. Break it down step by step, listing the actions the boss would take in order when performing this attack.

Example actions include, but are not limited to:

  • Moving the mob around
  • Displaying particles or making sounds
  • Launching projectiles
  • Spawning another mob
  • Dealing damage or applying a status effect
  • Waiting a set amount of time

Create a concept for a rework to the Phantom Twain boss in the House of Twain quest.

  • Come up with a core idea that the boss’ mechanics will revolve around.
  • Explain how the boss would behave.
  • Briefly describe three attacks the boss could use, including any conditions that must be met for the boss to use the attack.



CMD Application

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Please remember to save your application on your computer before submitting.
I don't want to see all of your hard work go to waste!
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Quest Designer Application

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On a scale of 1 to 10, how good do you think you are at writing stories?
On a scale of 1 to 10, how creative do you think you are?

Quest Writing!

It's time to write what your quest is about here! We won't ask for every detail for every stage of the quest, but rather interesting points about it. You will have both story and gameplay questions. You should base your quest on the chosen prompt above!

The gameplay questions are the most important ones, so try to really blow us out of the water with those ones!

You may add your own characters or use existing ones. You don't have to give stats to mob encounters, and you don't have to add quest rewards, although you aren't prohibited from doing so.

If anything contains an unique mechanic (i.e. a custom boss spell), it would be better to explain what that mechanic is!
Select a prompt for your quest.

Extra Questions!

You will now answer a few questions related to Game Design! It's a really important element to consider when making content on the team.



 
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Item Maker Information


Hey everyone!

Do not ask about your application's progress; it only puts us off of it. If you don't hear anything within a span of three months, you may submit another application, but copy/pastes of previous applications will be rejected immediately. In addition, do not share the answers to the questions in this application on any platform, publicly or privately. If we find out you have done so, it is grounds for a permanent ban.



IM Application

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Please remember to save your application on your computer before submitting.
I don't want to see all of your hard work go to waste!
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Using WynnBuilder for creating items.
When a question asks you to remake or create a custom item, you can simply write it out, or you may use WynnBuilder to show it. You can share a link to your item and use it in your answer. WynnBuilder: https://hppeng-wynn.github.io/custom/

General Questions

This is less about item making and more about how you would fit in the team!

What would you prefer to work with in the team? (Select all that are applicable)

Choose which one applies to you.

What would you say are areas of the community you are active in? (select all that apply)

 
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Moderation Information


Hey everyone!

Sometimes the line is blurred between what a moderator actually does, and what they should be doing. This page will quickly describe what a moderator is expected to do for the community, and the relationship they have with the playerbase.

To begin, let us review the rules of the various Wynncraft communities.


 
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Server Rules


  1. No hacked clients. This includes but is not limited to:
    1. Kill aura
    2. Entity Radar
    3. Fly Hacking
    4. Speed Hacking
  2. No harassment, excessive cursing, insulting, scamming, spamming, or general rudeness to your fellow adventurers.
  3. No abusing bugs or glitches. In fact - you should tell us about them so we can fix them!
  4. No advertising.
  5. No evading your ban in any form.
  6. Player made invasions. (intentionally leading mobs to an AFK player to kill them)

You can read more about Wynncraft's rules here.



 
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Forum Rules


  1. No inappropriate, or useless posts. We like to keep things clean here!
  2. Don’t harass, excessively curse, insult, spam, or be rude towards other members.
  3. No alternate accounts. One is enough!
  4. Don’t spur on or create arguments, or cause drama. You may find that posts or threads of that nature will be removed and you may receive a warning.
  5. Don’t bring up private affairs into public. That’s for you to sort out personally!
  6. Don’t necropost (bump a thread for no good reason), advertise, or do goodbye threads.

You can read more about Wynncraft's rules here.



 
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Discord Rules


  1. Keep it clean; No inappropriate language, insulting other members, or includes racism.
  2. Do not spam in any channel, includes voice channel spamming.
  3. Links cannot contain advertising of any kind, racism, pornography, gore, or any other disturbing things.
  4. No Loud Noises, or intentionally annoying, racist, or offensive songs.
  5. If you are banned on Discord you are not allowed to use an alternative account to join.
  6. No inappropriate names or impersonation of staff or other members.
  7. Keep topics to their specific channels.

If you are asked not to play a song/artist and continue to play it you will be banned from using the music channel.

If these rules are broken you will be sent a message notifying you, continuation of breaking the rules will result in a ban from channels or the Discord.

If you need any help what so ever feel free to contact a moderator by tagging us @Moderator or by sending one of us a PM.

These rules are subject to change if change is needed. If you want to report someone for breaking these rules please provide Screenshot evidence and make a report here.



 
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The Role of Moderators


Wynncraft has become a huge game, with over 1.5 million unique connections! Although the community isn’t as big as that, there are still many people to deal with. The way we maintain order is by enforcing the rules set and hand out the punishments for people who break them. But that isn’t all we do. We are not just moderators of the rules, we’re there to make sure everyone has an amazing experience playing Wynncraft, whether you’re just hanging around Detlas or lurking on the forums/discord.

With so many people, there are bound to be arguments or disruptions, and that’s where we step in before things get out of hand. We are to use the power we are given by the admin team to maintain the peace, but never abuse it for personal gain.

Some mods have roles that are more specific than others. While one moderator may be more active at banning those pesky fly hackers, others may be better at defusing a drama bomb. Not all mods are expected to do each of the duties equally, but we are there to do everything we can.

All in all, we are here to make sure everything stays happy, polite and fun. But we have to follow some guidelines ourselves.


 
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Moderator Rules


  1. Never abuse any commands, power or influence for personal gain, only to uphold the rules.
  2. Act without bias. Mods are community members too, and we have friends, but we will do our best to act objectively, even if one of our pals is in the hot seat.
  3. Do not break the rules of Wynncraft as stated above. We are not above our own rules.
  4. Act maturely, sensibly and maintain a sense of professionalism.

If a moderator is not following this code of conduct please report them to one of the Mod Managers. This report should come with evidence (your word is not enough, we're afraid) of said moderator breaking the rules. However, if you are seen to be “baiting” a moderator to get them wound up to make them say something offensive, you may find yourself in just as much trouble.

No moderator is above the rules.



 
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Having Said That...


Moderators are people too, and people make mistakes. While we try to maintain the peace, things can go wrong. Fortunately, as a cohesive team, there have been no situations which we have been unable to overcome. To be able to maintain a good moderating environment, you have to be able to respect other moderators decisions. There really is no use arguing and shouting, if you really want results with our team, you need to speak calmly and cohesively to produce a logical response to your issue.

Moderators are also players. They don't have to moderate 24/7, they are allowed to actually play the game too sometimes! Though, moderators will be asked to relieve their duties when inactive for a substantial amount of time. Final decision for this comes from the Mod Management team.


 
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Moderator Selection Process


How we select moderators has been a long standing question amongst the community, as the role of moderator is seen as an honour. However, the process of how a moderator is selected is not public information. Fortunately we now have moderator applications, more information can be seen here.

We choose mods based on various things, but they are never chosen out of favouritism. Just because one community member is promoted over another does not mean that said person “deserves it more”, they have just fulfilled the requirements to be promoted and are offered the position. There should be only congratulations at hand when someone is promoted, not anger that someone else was not.

If you wish to become moderator - be yourself! The reason the selection process isn’t public information is so that we can remain organic, and not promote people who are “pretending” so they can get the promotion.


 
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Point of Contact


The Mod Managers are easier to contact than an admin and has direct contact with them if necessary.

You can find a list of the current moderators and their respective managers here.

And that’s it everyone! I hope that this has cleared up any discrepancies between the staff and the community and this document may be updated from time to time.

Keep on having fun and respect the staff,



Mod Application

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If you have other minecraft accounts, list them all separated by commas. If you don't, leave this field blank.
What platform do you prefer to moderate?

Include any official reprimands handed out on the server, forums, or discord. Verbal warnings don't need to be mentioned!



Cutscene Maker Application

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Make a roughly designed storyboard for a Wynncraft related cutscene. The scene can be an existing event, a cutscene rewrite or a made-up event. You will not be judged on your drawing skills. (Include imgur link(s) for your storyboards)


Explain in your own words what makes the intro cutscene to Wynncraft cinematic. What is done good and what could be improved on?



Ability Designer Application

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Why do you want to join the Ability Design team?

What unique perspective do you think you would bring to the team?


Ability Design

You are tasked with redesigning Shield Strike to have it play a more active role in Paladin's approach to combat. What changes would you make to improve it? You may not entirely rework the ability.


What do you think about the Trickster archetype? What are the problems you think it has, and how would you begin to approach fixing them?


Design a brand new ability for the Boltslinger archetype. Try to integrate parts of Archer's kit that you feel the archetype currently underutilizes. Explain your thought process behind the ability.


You are tasked with reworking the Windsweeper ability, and Winded as a status effect. What would you do to maintain its relevance in Riftwalker's gameplay loop while opening the archetype up to more mechanics beyond this ability? You must keep some form of Main Attack integration.


Currently, Double Totem and Sacrificial Shrine are a dominant combination. What changes would you make to enable single Totem Acolyte to be more competitive, without completely preventing Double Totem from being used successfully with the archetype? You may only make small changes to abilities and the ability tree; no major ability reworks or redesigns.


You've just been accepted onto the Ability Team, and Bloomi is coming out soon! We need new major abilities for every archetype. Pick any archetype and design a fourth red node for it. You have complete creative freedom, but the ability should fit with the rest of the archetype.


Comment on the following theoretical changes to abilities. Are they bad, good? How so?

  • Arrow Storm now has as much range as Arrow Bomb.
  • An optional ability node is added which gives Charge a vertical velocity angle when aiming.
  • While Vanished, you can now attack and cast spells without being forced to unvanish.

Which of these abilities would work best for the Fallen archetype? Explain your reasoning.



General Team Questions

Try to explain how you think you would work within the team. How would ability design be for you in a team setting? How would you give and receive feedback?


You are an Ability Designer, and a new ability or rework you've proposed has reached a stalemate in discussion, with a 50/50 on adding it to the game. What would you do in this scenario, and why?


Which of the following areas of the community would you consider yourself to be active in? Select all that apply. (multiple choice, pick any number of options)


Specialization


Choose which one applies to you


Mob Designer Application

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Please remember to save your application on your computer before submitting.
I don't want to see all of your hard work go to waste!

Welcome to the Wynncraft Scripter application form.

Wynncraft is looking for talented programmers and game designers to help code custom interactions in the world. These may include custom puzzles, minigames, cutscenes and other complex gameplay elements.

These interactions are implemented using our custom scripting language, not Java. This is not an application for a plugin development role.

Applicants should have prior programming experience (in any language) and evidence for this. Scripting often involves complicated data structures, program logic, command flow and user experience design. Game design experience is also a big plus, but not explicitly required.

Whilst much of Wynncraft is custom-coded, knowledge of technical Minecraft workings is also desirable. This can take multiple forms, including command block/datapack development, mod/plugin development, etc.

This is a volunteer position, like other content team roles.

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Interest and Experience

What kind of content might you be interested in creating in Wynncraft?

What experience do you have working with technical parts of Minecraft?

Do you have any previous experience on similar teams or projects?


Programming Experience & Ability

Programming experience and ability is the most important quality we look for in a scripter. Here you can talk about your experience with any programming languages, describe projects you have done and showcase your knowledge.

What experience do you have with programming?

Please provide evidence of projects you have made or worked on.

Our scripting language has an atomic keyword, which marks a particular block of code as atomic. Atomic code will run to completion whilst pausing execution of the server - no other processes such as mob movement, click detection etc. will be run in that tick until the atomic code has finished.

Describe the potential uses of atomic blocks for Wynncraft scripting as well as the dangers and risks when using them, and how they should be used safely.


Gameplay & Game Design

It is important for scripters to have a good sense of game design when working in Wynncraft. Strong applicants should know how to make the game fun and rewarding for players using subtle gameplay elements. You do not have to have lots of experience in this to apply, but feel free to include any game-design related projects you have worked on.

What experience do you have with game design?



Watch the above video of an old puzzle. What are some examples of good game design in the video, and what are some examples of bad design? Which parts would you change and how would you change them to improve the gameplay and modernise the puzzle?

Describe how you would improve the game design in the video.

You have been tasked with making a discovery in Corkus that is unlocked by completing a flow puzzle, where players must connect dots of the same colour by creating lines on 2D grid.

Describe, in as much detail as you want, how you would approach creating that puzzle.

You may consider elements such as, but are not limited to:

  • The implementation of the puzzle - what data structures, algorithms or programming concepts you would use.
  • How the player would interact with the puzzle, such as buttons or particles.
  • The output of the puzzle, and how the player would know if they completed it correctly or not.

Additional Information

Do you have any extra information you would like to give us?